What it is
A story you walk through, not just read.
If you've enjoyed a scavenger hunt or an outdoor escape game, a quest shares that spirit. The difference is the story: each challenge you solve takes it further. No one leads you, and there are no actors.
Four steps
From choosing a quest to its last challenge
- 01
Choose a city and a quest
Buy it once: no booking, no time slot, any day you like.
- 02
Open the link we email you
It runs in your phone's browser: no app, no account.
- 03
Walk and solve
A first hint nudges you; up to two more narrow it down.
- 04
Pause whenever you like
Progress saves, and you pick up where you left off.
What you'll solve
Challenges drawn from the city's own history
15kinds of challenge, and each quest holds a mix.
Codes and ciphers
Caesar cipher

Caesar cipher
Codes and ciphers
Logic
Word play
Looking closely
- Count what everyone else walks past.
- Notice the detail the story turns on.
- Name the object hiding in plain sight.
Inside a quest
Every challenge, worked out together

The group's answer is in. Now each of you decides what comes next.
Together
Alone or with a handful of friends
Bring whoever you like, or no one at all. There's no hard cap.
On your own
Just you and the story, at your pace.
One phone, passed round
Take turns holding it and lean in over the same screen.
A phone each
Send a link or an email invite, and every phone stays on the same chapter.
It's a shared adventure, not a contest. Usually you talk each challenge through, and one of you types in the answer for the group. Anyone who wants a go on their own can ask the others to wait.
Got a bigger group? You can split into teams.













